在窗体上添加opendialog1控件,一个timer控件,一个mianmenu控件, 一个trackbar1控件。
欢迎各位提出意见!!
以下是代码 unit flash;
interface
uses Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, Dialogs, Menus, OleCtrls, ShockwaveFlashObjects_TLB, ComCtrls, ExtCtrls;
type TForm1 = class(TForm) ShockwaveFlash1: TShockwaveFlash; OpenDialog1: TOpenDialog; MainMenu1: TMainMenu; N1: TMenuItem; TrackBar1: TTrackBar; Timer1: TTimer; N2: TMenuItem; N3: TMenuItem; N4: TMenuItem; N5: TMenuItem; N6: TMenuItem; N7: TMenuItem; N8: TMenuItem; N9: TMenuItem; procedure N1Click(Sender: TObject); procedure FormCreate(Sender: TObject); procedure Timer1Timer(Sender: TObject); procedure TrackBar1Change(Sender: TObject); procedure N3Click(Sender: TObject); procedure N4Click(Sender: TObject); procedure N6Click(Sender: TObject); procedure N7Click(Sender: TObject); procedure N9Click(Sender: TObject); private { Private declarations } public { Public declarations } end;
var Form1: TForm1;
implementation
{$R *.DFM}
procedure TForm1.N1Click(Sender: TObject); begin //菜单打开的事件 if opendialog1.execute then if opendialog1.filename<>'' then begin shockwaveflash1.movie:=opendialog1.filename; timer1.enabled:=true; trackbar1.max:=shockwaveflash1.TotalFrames; shockwaveflash1.Play; end; end;
procedure TForm1.FormCreate(Sender: TObject); begin timer1.enabled:=false;//初始化代码 end;
procedure TForm1.Timer1Timer(Sender: TObject); begin trackbar1.position:=trackbar1.position+1;//时间响应 end;
procedure TForm1.TrackBar1Change(Sender: TObject); begin trackbar1.position:=shockwaveflash1.FrameNum;//trackbar1的响应 end;
procedure TForm1.N3Click(Sender: TObject); begin shockwaveflash1.Forward;//向前一帧 shockwaveflash1.play; end;
procedure TForm1.N4Click(Sender: TObject); begin shockwaveflash1.back;//向后一帧 shockwaveflash1.play; end;
procedure TForm1.N6Click(Sender: TObject); begin if opendialog1.filename<>'' then begin shockwaveflash1.Stop;//暂停命令 n6.checked:=true; end; end;
procedure TForm1.N7Click(Sender: TObject); begin shockwaveflash1.Play;//继续命令 n6.checked:=false; end;
procedure TForm1.N9Click(Sender: TObject); begin shockwaveflash1.rewind;//返回第一帧命令 shockwaveflash1.play; end;
end.
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